﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace FanaticToy.UI
{
    /// <summary>
    /// NavWindow.xaml 的交互逻辑
    /// </summary>
    public partial class NavWindow : Window
    {
        public NavWindow()
        {
            InitializeComponent();
        }

        private void Window_Click(object sender, RoutedEventArgs e)
        {
            if(e.OriginalSource is ButtonBase button)
            {
                if((string)button.Tag == "Close")
                {
                    Close();
                }
            }
        }
    }
}
